Then (for HBMAME) I just create a folder called 'umk3plus20220307' in the 'roms' folder with those files in it. you are only patching the u54/u63/u2 files (you can easily reason out which ones they are by how things are named above) with Lunar IPS as the rest are as they already are. L2.0_mortal_kombat_3_u2_ultimate.u2 = umk3plus20220307.u2īasically with the 'UMK3P_BETA_2.zip' (which you can find online) it comes with three 'ips' files and four additional bin files which you copy the bin files to your UMK3+ folder.īut the 'Lunar IPS' program (which is easy to use) is used to load the 'ips' file and then output it to the correct. because even when I tried to load ones in HBMAME it shows a error screen showing what's missing and with that info it's easy enough to figure out how to rename things so it works (as the only confusing part is that it seems many umk3.zip ROM files online contain what I think are also older files for earlier builds that are not needed for v1.2 of UMK3 as this is what might be a little confusing until you learn a bit more).īasically a more modern 64bit MAME will basically require the following files for the stock UMK3 v1.2 to work (as this will be typical naming on downloads you can find online easily enough) (after the "=" is how the file has to be named for HBMAME to work with it). but there don't seem to be any places to download those online (at least nothing fairly easy like the usual stuff is) as I used the 'ips' files to patch original UMK3 v1.2 ROM files etc for the rest of those hacks pretty much.īut with HBMAME the file naming needs to be tweaked a bit vs regular MAME, but you can pretty much tell by the file naming on how to rename things as UMK3 loads 27 files (although the umk3.zip I downloaded had four more files (a total of 31 files) which are not needed for UMK3 v1.2 as you need to tweak the 'l1.2.u54' etc NOT the ones that are 'l1.0' or 'l1.1' ending in u54/u63) on a modern 64bit MAME type of emulator. I had to tweak file naming etc, but got it working. but one I can't seem to find is 'Ultimate Mortal Kombat 3 (UC Edition, )' as it's named 'umk3uk20220406' where as the one I did manage to get working is 'Ultimate Mortal Kombat 3 (Ultimate Cup Edition, )' which is named 'umk3uc20210430'. this works with many of the MK hack variations, as I got some setup, but some I can't find the files online, but I got enough of them working, which are. I am using the newest one there which is currently 0.245.11 (64bit, GUI) from April 7th 2023. 'mame mk2.zip' etc (that zip being modified with MK2+ data)) it bypasses the file hash check that when running through GUI does not and allows the game to start up and work as expected.īut for MK2+/UMK3+ (and other modified MK games), I use HBMAME. 'MK2 Plus' on the other hand does work on official MAME, but you have to start it from command prompt/terminal as this only works because there are no additional files it needs to load (like UMK3 does) and when you run from terminal/command prompt (i.e. but it's because it's missing the four files (u114-u117) that the official MAME is not programmed to load. I tried to though as after patching the three files and loading UMK3 from terminal/command prompt (as this bypasses the hash check that stops the game from loading when using the typical UI) it gets stuck in a infinite loop during initial load screen. so it's basically not possible to use the official MAME release. umk-u114.bin through umk-u117.bin) that the official MAME is not programmed to do. 'UMK3 Plus' does not work on official MAME because it needs to load four additional files (i.e.
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